Creating mobs
For mobs to be spawnable by Geary, the prefab must have a component that provides a Minecraft entity.
Vanilla entity type¶
The simplest component, just picks a type registered in Minecraft. This includes any custom mobs that may be registered via NMS.
set.entityType: minecraft:slime
MythicMobs¶
set.mythicMob: <mythicMobKey>
Where <mythicMobKey>
is the root key in your MythicMob mob file, ex:
MyCustomPig:
Type: PIG
Health: 20
Options:
...
MythicMobs integration¶
Alternatively, you may create and manage your mobs with MythicMobs and let them inherit any prefab using our prefabs skill:
MyCustomPig:
Skills:
- prefabs{p=mineinabyss:my_prefab} @self ~onSpawnOrLoad