player
Checks many conditions about a player, ex. sneaking, sprinting, flying...
Parameters
| Name |
Type |
Description |
Default |
| sneaking |
Boolean |
|
Ignore |
| sprinting |
Boolean |
|
Ignore |
| blocking |
Boolean |
|
Ignore |
| sleeping |
Boolean |
|
Ignore |
| deeplySleeping |
Boolean |
|
Ignore |
| swimming |
Boolean |
|
Ignore |
| climbing |
Boolean |
|
Ignore |
| jumping |
Boolean |
|
Ignore |
| inLava |
Boolean |
|
Ignore |
| inWater |
Boolean |
|
Ignore |
| inBubbleColumn |
Boolean |
|
Ignore |
| inRain |
Boolean |
|
Ignore |
| flying |
Boolean |
|
Ignore |
| gliding |
Boolean |
|
Ignore |
| frozen |
Boolean |
|
Ignore |
| freezeTickingLocked |
Boolean |
|
Ignore |
| inPowderedSnow |
Boolean |
|
Ignore |
| inCobweb |
Boolean |
|
Ignore |
| insideVehicle |
Boolean |
|
Ignore |
| conversing |
Boolean |
|
Ignore |
| riptiding |
Boolean |
|
Ignore |
| invisible |
Boolean |
|
Ignore |
| glowing |
Boolean |
|
Ignore |
| invurnerable |
Boolean |
|
Ignore |
| silent |
Boolean |
|
Ignore |
| op |
Boolean |
|
Ignore |
Examples
check.entity:
sneaking: true
invisible: false