Actions¶
An action performs a single effect in the game. They are used by the action system to define what happens on different events, ex. when a player right-clicks a custom item.
Available actions¶
| Action | Type | Description |
|---|---|---|
| applyPotionEffects | Entity |
Applies potion effects |
| become | Any |
Changes the entity the rest of this action group runs on |
| consumeItem | Entity |
Consumes an item from the entity's inventory |
| ensure | Any |
Checks if one or more conditions are met, if not stops the action group |
| explode | Location |
Creates an explosion |
| particle | Location |
Spawns a particle |
| playSound | Entity |
Plays a sound to a player |
| sendActionBar | Entity |
Sends players an action bar message |
| smite | Location |
Strikes lightning at a location |
| startCooldown | Any |
Starts a cooldown for an entity |